area
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| area [2025/01/06 14:22] – created jeffd | area [2025/01/06 14:29] (current) – jeffd | ||
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| ====== Area ====== | ====== Area ====== | ||
| - | An **Area** is a set of [[Locations]] that can be traversed by the [[Player]] or by NPC characters, or that can have interactions that impact the rendering of nearby or adjacent [[Locations]]. | + | An **Area** is a set of [[Location|Locations]] that can be traversed by the [[Player]] or by NPC characters, or that can have interactions that impact the rendering of nearby or adjacent [[Location|Locations]]. |
| + | The Game Engine will tend to think of an Area as a whole unit, and will load certain information about the Area into memory all at once, and track its current status. | ||
| + | ----- | ||
| + | [[Game Engine Details]] | ||
area.1736202156.txt.gz · Last modified: by jeffd
