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area [2025/01/06 14:29] jeffdarea [2025/01/06 14:29] (current) jeffd
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 The Game Engine will tend to think of an Area as a whole unit, and will load certain information about the Area into memory all at once, and track its current status.  This is not to say that things can't be happening in other Areas at the same time, but they will have to be kept alive and managed more specifically by Game-specific code or the contents of the active Quest objectives. The Game Engine will tend to think of an Area as a whole unit, and will load certain information about the Area into memory all at once, and track its current status.  This is not to say that things can't be happening in other Areas at the same time, but they will have to be kept alive and managed more specifically by Game-specific code or the contents of the active Quest objectives.
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 +[[Game Engine Details]]
area.1736202549.txt.gz · Last modified: 2025/01/06 14:29 by jeffd

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